What is Smoothed Particle Hydrodynamics? Computational fluid dynamics
You can find much more about SPH at the places below.
It is not an easy topic to understand, and a solid background in math is required, at least Calculus III, and with that, it'll be a lot of reading and studying of the L&L book to get a handle on it.
· Joe Monaghan [one of the founding fathers of SPH and one of the originators of the term, along with Gingold]
· Joshua Barnes [Star Collisions-see link, research, then there's a link to stars (and other things as well)]
· Smoothed Particle Hydrodynamics(Liu and Liu) [The first complete treatise on the subject, readable by a senior level engineering, physics, or math student.]
· Paul Hellings[wrote a book in the early 90s for simulating astrophysics on a PC. I really like this book--this is basically where I learned to model polytropes, no SPH there though]
Kurt Nov 08rt Bingham Smoothed Particle Hydrodynamics .net simulation sandbox
Home (where CUDA implementing all of this above is being implemented)